Dungeons & Dragons for Dummies by Bill Slavicsek

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By Bill Slavicsek

Open the ebook and find:
Everything a brand new participant must start taking part in D&D
Details on 4 fable races and 4 iconic classes
Explanations of each quantity and statistic at the personality sheet
The top magic goods and kit for characters of all classes
Advice on roleplaying and teamwork
A ready-to-use event to get you all started as a Dungeon Master
A ready-to-use conflict grid with personality and monster markers

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Extra info for Dungeons & Dragons for Dummies

Example text

Dungeon Master’s Guide: Presents the rules of the game from the Dungeon Master’s point of view and provides detailed advice on running games, creating adventures, sustaining campaigns, and awarding experience to player characters. It also contains a selection of magic items and a fold-out battle grid to enhance play. ߜ Monster Manual: Presents hundreds of creatures to use in any D&D game. From low-level to high-level, friendly to hostile, each creature has an illustration, game tactics, and statistics for ease of use.

Speed 4 You can move 4 squares per turn. Armor Class (against giants) 17 21 Opponents need to roll this number or better to hit you. Hit Points 13 If you run out of hit points, you are defeated. Special Abilities Power Attack: If you wish, before you attack, you can take a –1 penalty on the attack roll. If you hit, you deal +2 damage. Dwarven Warax e Damage d20+4 d10+2 Shortbow Damage d20+2 d6 When you attack, decide which weapon you’re going to use. Then roll the twenty-sided die and add the bonus.

Tordek uses a waraxe in combat. Tordek’s job on an adventuring team is to kill the monsters and protect his teammates. Initiative +1 When combat starts, the character with the highest initiative check goes first. Speed 4 You can move 4 squares per turn. Armor Class (against giants) 17 21 Opponents need to roll this number or better to hit you. Hit Points 13 If you run out of hit points, you are defeated. Special Abilities Power Attack: If you wish, before you attack, you can take a –1 penalty on the attack roll.

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