Programming embedded systems : with C and GNU development by Michael Barr

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By Michael Barr

If you've programming event and a familiarity with C--the dominant language in embedded systems--Programming Embedded Systems, moment variation is precisely what you must start with embedded software program. This software program is ubiquitous, hidden away inside of our watches, DVD gamers, cell phones, anti-lock brakes, or even a number of toasters. the army makes use of embedded software program to steer missiles, realize enemy plane, and pilot UAVs. communique satellites, deep-space probes, and lots of scientific tools could were approximately most unlikely to create with out embedded software.

The first variation of Programming Embedded Systems taught the topic to tens of hundreds of thousands ofpeople all over the world and is now thought of the bible of embedded programming. This moment variation has been up to date to hide the entire most recent designs and improvement methodologies.

The thoughts and code examples awarded listed below are at once appropriate to real-world embedded software program tasks of all types. Examples use the unfastened GNU software program programming instruments, the eCos and Linux working structures, and a reasonably cheap platform particularly built for this ebook. in the event you receive those instruments alongside withProgramming Embedded Systems, moment version, you will have a whole setting for exploring embedded structures extensive. yet whether you're employed with assorted and software program, the rules coated during this bookapply.

Whether you're new to embedded structures or have performed embedded paintings earlier than, you are going to enjoy the issues during this ebook, which include:

  • How development and loading courses range from laptop or servercomputers
  • Basic debugging techniques--a serious ability whilst operating withminimally endowed embedded systems
  • Handling kinds of memory
  • Interrupts, and the tracking and keep watch over of on-chip and externalperipherals
  • Determining even if you've real-time standards, and whetheryour working approach and alertness can meet these requirements
  • Task synchronization with real-time working platforms and embeddedLinux
  • Optimizing embedded software program for dimension, velocity, and gear consumption
  • Working examples for eCos and embedded Linux

So even if you are writing your first embedded software, designing thelatest new release of hand held whatchamacalits, or handling the peoplewho do, this ebook is for you. Programming EmbeddedSystems may also help you increase the information and talents youneed to accomplish talent with embedded software.

Praise for the 1st edition:

"This full of life and readable booklet is the appropriate advent for these venturing into embedded structures software program improvement for the 1st time. It offers in a single position all of the vital issues essential to orient programmers to the embedded improvement process.
--Lindsey Vereen, Editor-in-Chief, Embedded platforms Programming

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Extra resources for Programming embedded systems : with C and GNU development tools

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In addition, we sought a platform that would allow readers to carry on their study of embedded software development by expanding on our examples with more advanced projects. Another criterion was to find a development board that supported the GNU software development tools; with their open source licensing and coverage on a wide variety of embedded processors, the GNU development tools were an ideal choice. The chosen hardware consists of a 32-bit processor (the XScale ARM),* a hefty amount of memory (64 MB of RAM and 16 MB of ROM), and some common types of inputs, outputs, and peripheral components.

However, the reader should bear in mind that the hardware is different in each embedded system and that some of the examples might be meaningless on hardware different from the hardware we have chosen here. For example, it wouldn’t make sense to port our flash memory driver to a board that had no flash memory devices. Although we will get into some basic details about hardware, the main focus of this book is embedded software. We recommend that you take a look at Designing Embedded Systems by John Catsoulis (O’Reilly).

The companies that produce video game players don’t usually care how much it costs to develop the system as long as the production costs of the resulting product are low—typically around a hundred dollars. They might even encourage their engineers to design custom processors at a development cost of millions of dollars each. Embedded Design Examples | 9 So, although there might be a 64-bit processor inside your video game player, it is probably not the same processor that would be found in a general-purpose computer.

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